Genre - Sports

  • Set in 2002, three years after the occasions of Ten: Tenhou-doori no Kaidanji, the story annals Hiroyuki's journey to take after Akagi's recommendation and live openly regardless of the possibility that it implies complete disappointment.

    Hero - Gyakkyou no Tohai
  • Set in 2002, 3 years after the death of Akagi Shigeru, this sequel to Ten - Tenna Toori no Kaidanji chronicles Hiroyuki's quest to follow the late Akagi's advice and live life freely even if it means complete failure.

    Hero - Gyakkyou no Touhai
  • After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness. In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped interest and genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed Go prodigy Akira Toya!

    Hikaru No Go
  • It is a divine ritual, a martial art, a combat sport—it's sumo!! A "small" new student, Ushio Hinomaru, appears before the weak little sumo club of Oodachi High School! The words "big" and "heavy" are the rules to this sport, which does not fit this newbie any inch, but this guy goes and does what...!? Ushio and the small sumo club climbs its way to the top! The goal is *Hinoshita Kaisan! A fired up high school sumo tale—no retakes allowed!! *Hinoshita Kaisan - A title for the highest rank in professional sumo, equivalent of Yokozuna.

    Hinomaru Zumou
  • Satou Yuuho gets called out by the cute basketball club manager, Koganei Mao. He thinks that it is a love confession, only to find out that it is only to help the basketball club...

    Hoop Men
  • From Intercross Waka is a 15-year-old Go lover! Learning from her grandfather, a pro Go player, she comes to enjoy connecting with the people around her, regardless of age or gender. One day, she meets the young genius go player, Sagisaka Souji, in a match that tore at both body and soul, and so she decides to become a pro go player herself!

    Hoshizora no Karasu
  • The track & field team Sakurai Natsumi joined is an uncommon team, who instead of training, play basketball and soccer everyday. The captain of Tokiwa Middle School's track and field team is Yoku-sempai, a second year student, who despite his small height of just 151 cm, is good at every sport he plays. Even though it was Natsumi’s brother Ryo who made Yoku the captain, she criticizes Yoku-sempai for being a bad captain. But soon she understands why her brother made that decision just by seeing Yoku's high jump. His beautiful jump makes her fall in love with him on a day where the sport’s ground was colored in orange by the setting sun, a day she will never forget.

    Houkago Orange
  • From Stage Storm: Yukino, a single skater who had to quit because of a lession, goes to say her farewell to the ice rink where she used to practice and is now being demolished. Itsuki Kouga, a former skater and head of the group in charge of the demolition notices her skills and makes a proposition to her: to pair up with Romain Guilbert, a half Japanese half canadian skater who ranked 6th in the Junior World Championships, for ice dance.

    Ice Forest
  • Being the daughter of a dojo manager, Oosawa Masaki has been practising nothing but karate. Her chance encounter with a certain young man sparks her interest in figure skating. Can a mannish Masaki transform into a sweet, lovely girl on the skating rink?

    Ice Revolution
  • Satomi Azusa is a popular teenage gravure idol. She's also a highly talented baseball player, but, as a girl, she can't play on her school's team. Her father happens to be the coach of the team, and he concocts a scheme to allow her to play. His scheme involves Hirayama Keita, Azusa's childhood friend, a teenager of no particular talent. Keita's redeeming feature is that he looks a lot like Azusa. In fact, after putting Keita in a wig and girl's clothes, not even their parents can tell the two of them apart. To help Azusa's (and her father's) dream come true, Keita agrees to trade places with her during the baseball games. Soon "Hirayama Keita" becomes a popular player, and "he" begins to move towards a career in pro baseball. How long can Keita and Azusa keep up the act? What will happen when people find out?

    Idol A
  • Lu Yi Fan, a dedicated basketball player, has successfully graduated from his delinquent-filled middle school and entered high school believing that he has escaped from the terrors of delinquents. But who would have known that the basketball team in his new school was composed of juvenile delinquents?

    Into the Net!
  • A pretty-boy volleyball player named Akira gets kicked out of his middle school team for being too arrogant. With his coach refusing to give him a reference, it looks like he will only be able to go to a high school with a mediocre volleyball team. By chance, he finds a leaflet for Seiryoh High School volleyball team and decided to try out. But then complications arise in the form of a delinquent with very curly hair. (Source: Doko Demo Scans)

    Junjou Karen na Oretachi da
  • Japan, 1995. After graduating from high school, Ito Kaiji moves to Tokyo to get a job, but he fails to find steady employment because the country is mired in its first recession since World War II. Depressed, he festers in his apartment, biding the time with cheap pranks, gambles, liquor and cigarettes. Kaiji is always thinking about money and his perpetual poverty frequently brings him to tears. Kaiji's unrelenting misery continues for two years until he is paid an unexpected visit from a man named Endo, who wants to collect an outstanding debt owed to him in Kaiji's name. Endo gives Kaiji two options - either spend ten years to repay this outstanding debt, or board the gambling ship Espoir ("hope" in French) for one night to clear the debt. Using a con, Endo pressures Kaiji into accepting the deal, believing he will never come back from the voyage. The Kaiji series is divided into four parts: 1. Tobaku Mokushiroku Kaiji 2. Tobaku Hakairoku Kaiji 3. Tobaku Datenroku Kaiji 4. Tobaku Mokushiroku Kaiji: Kazuyahen Note: This manga officially ends at 13 volumes. Scanlated volumes 14-26 begins as volumes 1-13 in part 2 of the Kaiji series, Tobaku Hakairoku Kaiji.

    Kaiji